πŸ”₯ Devils Due – Demo


DEVIL'S DUE  - Demo update 

NEW START SCREEN

  • Enhanced Visual Experience: Completely redesigned start screen with dynamic animations
  • Floating Pentagrams: 40 animated pentagrams with various sizes creating an immersive hellish atmosphere
  • Falling Charm Icons: 30 rotating charm icons fall from the sky with different rarity colors (white, blue, yellow/orange)
  • Flying Devils: Animated devil characters fly across the screen at random intervals
  • Boss Previews: Boss 2 and Boss 3 images float on the sides with glowing effects
  • Swinging Characters: Male and female characters swing on either side of the title
  • Upcoming Leaderboard: New "LEADERBOARD" button (currently shows "COMING SOON")

REVOLUTIONARY BOSS FIGHT SYSTEM

  • >span class="markdown-bold-text">Phase 3 - Debt Warden: 150 HP with credit manipulation abilities
  • Phase 6 - Fortune Ripper: 200 HP with pattern and luck disruption
  • Phase 9 - Devil's Right Hand: 300 HP with charm nullification and soul draining

Unique Boss Abilities

Each boss has 3 unique abilities that activate every 2-3 spins:Debt Warden (Phase 3):

  • Credit Tax: Next spin costs double credits
  • Wage Garnishment: 50% of winnings heal the boss
  • Debt Spiral: Symbol multipliers halved for 2 spins

Fortune Ripper (Phase 6):

  • Chaos Shuffle: Random symbol shuffling during spins
  • Pattern Curse: Disables specific winning patterns
  • Luck Reduction: Reduces luck-based charm effectiveness

Devil's Right Hand (Phase 9):

  • Charm Nullify: Disables 2 random charms for 3 spins
  • Hellfire Spin: 50% chance for 0 winnings on next spin
  • Soul Rend: Lose 10 credits per spin for 2 spins

LEGENDARY CHARM DROPS

Each boss drops a unique legendary charm upon defeat:

  • Devil's Pact (Debt Warden): All tribute costs halved, but 25% chance credits vanish
  • Fortune's Favor (Fortune Ripper): 50% chance to double winnings, but 25% chance to lose everything
  • Soul Gambit (Devil's Right Hand): 25% chance to trigger random winning pattern on losing spins

ENHANCED VICTORY SCREEN

  • Spectacular Coin Rain: 50 animated coins fall during victory celebration
  • Boss Defeat Animation: 3-second death animation before victory screen
  • Charm Management: Option to replace existing charms if inventory is full
  • Accept/Refuse System: Choose to claim or refuse the legendary reward

ENDLESS MODE CHOICE

After defeating the final boss (Devil's Right Hand), players get a choice:

  • πŸ† CLAIM VICTORY: End the run and claim ultimate victory
  • 😈 ENDLESS MODE: Continue with Phase 10+ where tribute costs rise exponentially

IMPROVED GAME OVER SCREEN

  • Victory Path: Complete game with all bosses defeated
  • Endless Mode: Continue beyond the main story
  • Defeat Path: Standard game over with boss victory messages

LEADERBOARD SYSTEM (Coming Soon)

  • Tracks boss defeat times for competitive play
  • Phase 3, 6, and 9 boss completion tracking
  • Future implementation for global leaderboards

VISUAL ENHANCEMENTS

  • Hellish Glow Effects: Enhanced lighting and particle effects
  • Boss HP Animations: Spectacular damage/healing animations
  • Ability Activation: Wild red blink animations when bosses use abilities
  • Victory Celebrations: Coin rain and charm display animations

TECHNICAL IMPROVEMENTS

  • Enhanced State Management: Improved boss fight state handling
  • Voice Line Integration: Full audio support for all boss interactions
  • Animation System: Smooth transitions and visual feedback
  • Charm System: Better integration with boss rewards

Files

devils-due_demo.zip 488 MB
9 days ago

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